Everyone loves a good mystery, except when it involves your car keys, or a guy who purports himself to be a master pick-up artist despite never knowing the touch of a woman. Providing a sensory-overloading mystery that works on more than just vapid club girls, The Jejune Institute's Games of Nonchalance.
A combination of The Da Vinci Code, LOST, and, best of all, The Hardy Boys, Jejune's GON is easily one of the most mind-screwing experiences SF has to offer -- an elaborate (and totally free) clue-driven walkabout that begins in a normal looking office building in the FiDi and hint by hint takes you down a scavenger-hunt-esque rabbit hole, then really gets weird when you find out the super hot chick you've been hanging out with is actually Jesus's niece. This poly-media, real-world narrative begins with a brief, sensory-altering video induction at Jejune where you learn all about their pseudo-cult, then asks you to depart the building undetected by front door security, leading you through a backdoor emergency exit (where the alarm has been serendipitously disabled), down a video-monitored staircase, and onto the street to let the hunt begin, but not the Duck Hunt, unless you've got mad blowing-in-the-cartridge skills. In the course of two hours, clues'll include a hidden brick inscribed with code-breaking numerals on the side of St. Mary's Church, a secret parking garage lock box that you can rotate to uncover a keycode, and a cache that you break into to find documents for a hidden temple manifesto, though be careful because the Blue Barracudas will be hot on your tail!
There's four "episodes" in all and they'll each take you through a different part of the city -- Chinatown, The Mission, North Beach and a secret mystery locale, with a fifth to be added in February 2011, also the projected time that VH1 will have an explanation for giving that guy a show.