Objective: Get the most points and the most powerful civilization at the end of three "ages," with each player drafting cards to create a strong military, build great works, and achieve the most scientific discoveries.
Number of Players: 2–7 (best with 3 or more)
How Much Space You Need to Play: You'll need a pretty big table for this one, as each player will have a sprawling tableau of cards and cardboard to deal with.
Why It's Fun: The tabletop gaming world has no shortage of civilization-building games, where players assemble dueling empires and battle for social, scientific, and cultural control. The genius of 7 Wonders is that it takes that epic sprawl, reduces it to 30 minutes, and encases it in an ingeniously simple card-drafting system that requires each player to make a single decision every turn. Naturally, this means each one is vital -- do you take a card that will benefit you right now, or keep a card that will benefit someone else at the table? Because whatever cards you do not draft on a given turn are passed to the next player at the table, meaning that you know exactly which cards your opponents have access to. The only roadblock for some players is the game's use of symbology over text, which requires everyone to learn how to "read" the game before they can master it. However, 7 Wonders plays fast, and most first-time players will see everything click into place by the end of their introductory game.