Thrillist: What sort of rules did you have to think about when it came to this new universe?
David Ayer: A big part of the movie is: How do things work? What’s the history of the different cultures? How does magic work? What can it do what can't it do?" The most important probably is that only a Bright can touch a wand.
So to be clear, people can’t just use magic at any time?
Ayer: Exactly. Otherwise, it’s too out of control.
Were there any rules for how the action sequences would work in this world?
Ayer: If you’re going to fight an elf, they’re stronger and faster than people. Orcs are slow, but they’re really strong. They can throw you across the room. We had to design the fight choreography around those ideas. That was the fun of building these sequences: How do we craft a fight language around these different capabilities? There’s a lot to figure out beyond that, too. What’s the living history of what we’re seeing around us? What are the layers? What are the signs? Signs had to be in orcish, signs in elvish. What do they look like? How has the world evolved with these different species living side by side?
Is it meant to be set in present day?
Ayer: Yes, it is. It’s what it’s all about. It’s a genre mash-up between an LA hard police thriller, which I have a history making, and these incredible elements. You take orcs, elves, fairies, magic and ground them in present-day Los Angeles, and that was the fun of making this film for me.