Breath of the Wild gives you unprecedented freedom
In classic Zelda fashion, Breath of the Wild is a large fantasy quest with puzzle-packed dungeons to fight and solve your way through. Our hero Link's task is to once again save the land of Hyrule and its frequently endangered princess, but from a new version of a familiar threat: Calamity Ganon.
However, while the story looks plenty dramatic, there's a lot less direction to the campaign structure. The open-ended design gives you a sprawling new version of Hyrule to explore and doesn't care how you accomplish your ultimate goal of defeating Ganon. You can tackle the dungeons in any order, and chart your own path through them.
If you see a location in the world, you can go ahead and find your way there right from the start. Link can scale mountains and giant trees, swim and sail, and freely navigate through the terrain, finding new threats, opportunities, and surprises along the way. It's a more Skyrim-esque setting to explore, and the ability to take on the 100+ Shrines of Trials however you choose lends the game a newly freeform bent.