Does a wrathful deity freed from an ancient vase conjuring/rave-dancing a doomsday device into the middle of a major metropolitan area sound like a promising adversary?
It better. The basic set-up: assembled in the wake of Superman's death, the Suicide Squad goes on the offensive when a God-like entity threatens to... well, I'm not 100% sure -- suck the life force out of every person on the planet using superpowered USB cords? Open a rift between the mortal and pop-locking spirit world (yes, this witch can dance!)? The conflict is unclear, but hey, there are eyeball monsters and fire beasts and a bunch of other level bosses to clear, ensuring that Suicide Squad will, at the very least, stimulate your brain.
Do you like war movies?
Suicide Squad fills the man-on-a-mission war-movie mold with caricatures -- think The Dirty Dozen-meets-aggro cosplayers. This works for the actors. Not so much Ayer, who shoots the movie's minimal action sequences like they're rigid bouts of laser tag. An extended melee up a skyscraper is all promise, 10,000 rounds, and zero thrills (blame The Raid for setting the bar too high). An encounter in a decimated city street devolves into another bullet-cases-dropping-in-slo-mo shootout -- a waste, when just an hour before, Harley Quinn unpacked an oversized hammer. Suicide Squad leaves the possibilities of such psychotic carnage to the imagination.