It appears, though, the game won't include simulations of overcrowding, passengers holding the doors open, delays because of train traffic and signal problems, the "Showtime" guys, or other various real-life plagues of our real-life subway system. Oh, you also won't have to deal with objects falling onto the tracks, rats, fires, fistfights, and the timeless odor of human excrement. In other words, it'll be nothing like a normal subway experience. But that's probably a good thing.
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Tony Merevick is Cities News Editor at Thrillist and thinks they should turn this into a full-scale video game. Send news tips to firstname.lastname@example.org and follow him on Twitter @tonymerevick.