Now that zombies move very fast, you can no longer casually stroll away in terror, so get in 28 Days Later shape with Zombies, Run! Available to pre-order for its imminent February iPhone release, this "augmented audio" fitness app turns your boring-ass jog into a terrifying run through the undead aftermath, and was developed by an Orange Prize-winning writer and an Oxbridge neuroscientist, who you'd think already had enough braaains. How it'll reanimate your workout regime:
- Your character, the coolly anonymous "Runner 5", is given a series of about 30 half-hour missions, which could mean collecting supplies for your homebase (medicine, ammo, batteries, biscuits...), rescuing people from ravenous hordes, etc.
- As you jog, you'll listen to a custom playlist, with gaps between songs providing audio updates that could be plot reveals (definitely how the zombie plague started, hopefully whether or not you have we're-going-to-die-anyway sex), or sudden undead chases that require sprinting; if they catch you, you can "distract them by dropping items", most likely including bricks.
- Once a mission's completed, the game tallies distance/ time/ pace/ calories burned (info is gathered by GPS/accelerometer, so you can play on a treadmill). Unlock new missions by assigning the items you picked up to different virtual characters in your homebase, or, if you prefer, B&Q.
The 'droid version's just a couple months out, and they've already plotted Season 2, planning features like RunKeeper integration and the ability to meld the plot with your favourite jogging route -- unless you don't have one, because the movie that most resonates with you is the far scarier 28 Days.