So when one of our team members is sick with a leg infection—do we just leave her for dead, excluding her from all creative and business conversations? No, we incessantly instant message her while she's trying to sleep and ask why she hasn't scheduled our stories for the day. And like hey, no biggie, but has "31 Gorgeous Cars For Your Wednesday" been copy edited yet?
Teamwork. No one left behind, ever. All hands on deck.
(There was a brief intro in TOT that reminded the player of class and society. Was this wrong? No, it was not. The deeply-academic online outlet Buzzfeed.com negatively insinuates that the game was reinforcing and deepening societal stereotypes that ultimately "traumatized" us, but that's one big steaming pile of smarmy horse sh*t. The world is a dark, cold, unfair place, kid, and you better get used to it now or you're in for a world of trouble. Frankly, I appreciated the honesty.)